Showing posts with label News. Show all posts
Showing posts with label News. Show all posts

Monday, July 21, 2008

Wacky Internet

Currently my Internet is still down as of this post. Very annoying. Coordinating with Time/Warner hasn't been fun either. I fully expect it to be back up by this Friday the 25th. If it is not I will send out an email on Thurday afternoon.

Tuesday, July 8, 2008

Schedule

Game this Friday, July 11th.

No game the 18th.

Thursday, June 5, 2008

Update

Things won't be in place to start the campaign this Friday, but everything is coming together.

First I need to get software to everyone who is playing. Please email me for the link and instructions on how to do that. If you don't have my email address, give me a PM on the abyssya.com forums.

This Friday at 10pm, Wildeyes and I will be testing the software and rolling up WE's character. Anyone who wants can test out the software as well and roll up a character.

We currently have 2 solid players and 2 players whose attendance may be inconsistent. I think one more solid player will round out the group nicely and give us a good base to start with. Waiting to hear back from someone who I will pester again today. (PS, by 'solid' I am only refering to your ability to attend. You are all solid players :-) )

This blog also has an open comments section on each post - so feel free to use it to communicate with the group as well. Check past posts for any pertinent information on creating your character.

The post below has some campaign specific information you'll need to account for - specifically your relationship to Rupert Merriweather.

Monday, June 2, 2008

Play Times

We will meet every Friday night at 10pm EST time.

22:00:00 Friday June 6, 2008 in US/Eastern converts to02:00:00 Saturday June 7, 2008 in GMT

Daylight Saving Time is in effect on this date/time in US/Eastern Daylight Saving Time is not in effect on this date/time in GMT

Welcome

This is a blog to track the Call of Cthulhu campaign using the Fantasy Grounds RPG client. These pages will track old clues, leads, and storyline as well as discussion on rules and roleplay using the CoC 5.6 ruleset.